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Complex phenomena can sometimes be modeled using basic assumptions and a working knowledge of computer programming. This was the inspiration behind xenophobes, a game theory simulation I developed in the summer of 2003.

In late 2002, my employer couldn't strike a deal with a certain software vendor, and I was asked to re-create one of their products. Using javascript and Windows Media Player, I developed photogalley, a web-based multimedia slideshow.

 
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